digital-centre

Digital Centre of Excellence

We are proud to be the GEMS Centre of Excellence for Digital Futures, enabling us to prepare learners for a future that reflects their highest aspirations.

As part of our approach to education, our aim is to equip students with the skills and abilities to achieve their potential in a digital 21st century environment. The school is focused on becoming the best in that field, home to the highest level of expertise and resources for students, and able to take advantage of the partnerships with industry that the school has built. 

FPS has the privilege of being the first school to reap the rewards of a new partnership between GEMS Education and Siemens. Officially launched towards the end of June 2019, the collaboration adds value to the transfer of knowledge and expertise to students, while also increasing and enhancing the sustainability aspects within FPS and GEMS Education, and promoting digitalisation.

  • Our school continues to respond to the evolving needs of industry. Listen to student voice, tracking the ambition of our students and truly personalising the pathways we provide for our students. I am very excited today to announce that GEMS FirstPoint School will be the first in the region to offer a post 16 course in Esports and an additional qualification creative media course focused on game design.

    We have industry qualified staff delivering the courses, developing opportunities for the future workforce in an industry that is experiencing exponential growth and a need for skilled practitioners.

    We look forward to seeing you soon at our school. 

    matt

    Matt Tompkins 

     Principal/CEO, GEMS FirstPoint School Dubai

  • As the Centre of Excellence in Digital Industries, FirstPoint School provide many opportunities for our students alongside academic excellence.

    For our Esports and Game Design provision we'll be using our global industry partnerships and university links to incorporate internships, the use of industry experts, external resources, and alternative accreditations which are recognised in industry. We are excited to be leading the way for the region and look forward to creating the most dynamic and innovative curricular of the future.

    baz

    Baz Nijjar

    Assistant Principal of Specialism and Head of Centre of Excellence

  • For us here at FPS, Esports and games design goes beyond just courses. We use our specialist teaching and facilities and we start early, so our students learn these skills in EYFS and KS1.

    Therefore, these qualifications are grown out of our excellence, but also our well established culture. For example… Esafety lies at the heart of our provision and is something we address in computing classes, across our curriculum and in every classroom. We offer gaming tournaments and live events where people can compete against other FS students as well as internationally and  against other students in different countries.

    So…. by offering Esports opportunities and game design qualifications, we are showing that we live and breathe innovation… and we want to give the students of Dubai and the UAE a real chance to be the first to study ground breaking qualifications that will make them the innovators of the future.

    danny

    Dr Danny Doyle

    Head of School

  • Esports is a growing, exciting industry that many young people are looking at with interest and it’s important they have the opportunity to unlock their potential and be the leaders of tomorrow. The industry is still finding its feet, but with big names like Pearson coming on board to bring learning and curriculum design expertise, this bodes well for the future workforce.

    Andy Payne OBE

    British Esports Association Chair

  • The world of esports offers huge employment potential, both in the UK and across the world, and the new BTEC International Level 3 qualification in esports will give learners the knowledge and skills they need to build a career in this exciting sector. We have worked closely with industry experts to create a career-focused set of qualifications that will support the rapid growth of the esports sector and offer learners a pathway into working in esports and related industries.

    Cindy Rampersaud

    Senior Vice President BTEC and Apprenticeships at Pearson

  • The BTEC in esports really addresses the core competencies needed for students to become empowered and confident young professionals in the gaming and esports industries. To meet students where they are and teach highly transferable and valuable digital media skills in an engaging way is the future.

    Mark “Garvey” Candella

    Director of Student and Education Programs at Twitch

  • Education in esports is essential for our growing community to succeed. The British Esports Association has shown great leadership in paving the way for many others around the world, particularly in delivering quality courses together with their partner Pearson. The future for esports will continue to be bright and so it is perfect timing for this new international esports course to be launched.

    Paul J. Foster

    Chief Operating Officer, Global Esports Federation (GEF)

The GEMS-Siemens partnership also builds on Rahhal, an initiative of Dubai’s Knowledge and Human Development Authority (KHDA). Rahhal encourages schools to think outside-the-box and develop innovative learning opportunities that benefit students.

In addition, the school is very focused on equipping all students from Fs to Year 13, with career and digital skills, and children start coding from an early age in the primary school. Career-based links permeate throughout the school, and the school run a full school career programme on a regular basis, to instill life and work skills into students from an early age. 

IBM Course

As part of our Digital Centre of Excellence, Year 9 students have access to industry recognised courses developed by IBM including a variety of pathways for current and future skills development and emerging technologies. On completion the students are accredited with IBM digital badges which are recognised by IBM and other organisations globally. The badges can be used to apply for the relevant employment opportunities once the students reach a suitable age.

Explorer, Innovator and New Collar pathways are designed for various levels of experts and just the Explorer pathway include courses such as Artificial Intelligence (AI), Internet of Things (IoT), Blockchain, Data Science and Analytics , Cyber Security and Quantum Computing. Along with the learning materials the case studies used are real-world examples, enabling students to relate their understanding and applying it to how organisations solve problems. There is also a careers section where the badges gained are linked to types of careers and if there are any openings available. The opportunity to relate their education and skill development to the professional expectations will benefit our students in their personal growth and planning their future goals and aspirations.

EXPLORE OUR
Internships

We are pioneering a new concept to integrate industry within education, and the first stage is to provide weekly internship opportunities for Year 12 students.

intenrships

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